Friday, July 25, 2008

Carmack: We could spend $10 mil on an iPhone game

John Carmack, that guy who gave us the revelatory Wolfenstein 3D seems enamoured with the iPhone, and goes as far to say the iPhone is on par with the PlayStation 2 and Xbox in some ways. That's some mighty gaming friends. In fact he says that if the market supported it, he could easily drop $10 million developing a game for the iPhone.

That might just be a little premature, but things look good for the future of the iPhone as a gaming platform.

In the meantime I'll go back to playing Labyrinth on my shiny new iPhone 3G.

Monday, July 21, 2008

Here we go again: AAPL down 10% after hours

Apple posted its 2008 Q3 results today. Apple shipped just under 2.5 million Macs, just over 11 million iPods, and over 0.7 million iPhones, for the best June quarter in Apple's history.

Despite this, AAPL dropped 10% in after hours trading to $149.70. This was due to their very conservative estimates for the next quarter, well below analysts' expectations.